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Timberborn dams
Timberborn dams










timberborn dams
  1. Timberborn dams update#
  2. Timberborn dams Patch#

Rich in scrap, underground human ruins are now scattered across drought-stricken maps, ready to be mined for metal.

Timberborn dams update#

With Update 1, Timberborn expands its post-apocalyptic beaver production chains. The feature trailer for Update 1 can be viewed here. Celebrating this exercise in creativity, Timberborn Early Access is now available for the first time with a 20% discount as part of digital winter sales.

timberborn dams

To best encapsulate the update’s multiple selling points – scrap mining, vertical water pumping, new resources, additional attractions – the developers dubbed it “Update 1”.

Timberborn dams Patch#

Mechanistry has released the first large content patch for their beaver city builder Timberborn. These are completely unnecessary unless you’ve got lots of science to spare.The first major Timberborn update sends beavers underground and into the mud Monuments – Lastly, this tab has three monuments that increase the awe stats for well-being.We personally won’t bother with most of these, except for the beaver statue due to its 3×3 area-of-effect. Decoration – The furniture and designs can be used to increase the aesthetics value in a district’s area.Leisure – The temple and carousel boost your spirituality and fun well-being stats respectively.Power – The Folktails faction has access to the windmill and large windmill, which can definitely power up your buildings.Metal – Both objects here require science points to be unlocked.

timberborn dams

Finally, the printing press creates books that increase the knowledge well-being stat. The gear workshop and paper mill create materials that are needed for more advanced products. The forester lets you plant trees so you still have a supply of lumber. Wood – This has several unlockable fixtures that are important.Food – One important building here is the bakery which helps with both the hunger and nutrition well-being facets.This is extremely important as it helps you prepare your stockpiles in time for droughts. Water – If you’re playing as the Folktails faction, this tab shows you that you can unlock the irrigation tower.Housing – Science points can unlock bigger shelters.Meanwhile, the distribution post and drop-off point allow districts to share and send resources. The builder’s hut increases the build range for an existing district. Labor – The fixtures here help when you need to create and manage districts.You won’t even bother with these until much later in your campaign when you’re already swimming in resources. Stoage – These have bigger warehouses.Unlike dams, they can fully block the flow of water. Levees are something you’ll want to unlock with science eventually. Landscaping – Here, you’ve got levees, floodgates, explosives factories, and dynamite.Paths and Structures – This tab has wooden stairs, platforms, and suspension bridges.Just remember that some fixtures are very costly in terms of science points: Once you’ve earned enough science, you can take a look at the different tabs to see the new objects, buildings, and features that you can unlock. The workers there will then become inventors. If everyone already has a job, then you might want to pause production in certain buildings that you don’t often use. If you have members of your population that are unemployed, they’ll automatically be assigned here. Past this point, you can consider building several inventor houses. Next, you’ll want to build some dams, enough to create a body of water that will be helpful in times of drought. Ideally, you’ll want to focus on water and crops first. Is the inventor’s house something that we need to rush in Timberborn? No, not really. Each day, inventors will generate science points, too. Of course, each inventor means one beaver citizen that needs to work in that place. If you take a look at the Science tab in Timberborn, you’ll see that you can construct an inventor’s house (it only requires 12 pieces of wood). Timberborn guide: Gaining more science points to unlock new buildings Here’s our guide to help you unlock new buildings in Timberborn by gaining more science points. However, several fixtures are still unavailable. At the beginning of your Timberborn campaign, you should have access to a lot of features that let you grow your community.












Timberborn dams